The Art of Wreck-It Ralph |
Modifié le 23-01-2013
Fiche technique | |
Auteur : LEE Jennifer, MALONE Maggie, LASSETER John (Préface), MOORE Rich (Avant-propos) | Nombre de pages : 160 |
Editeur : Chronicle Books | Dimensions : 28,6 x 23,5 x 1,8 cm |
Thème : Les coulisses des longs métrages | Poids : 1,12 kg |
Date de publication : 01-11-2012 |
ISBN-10 : 1452111014 |
Edition : Première édition | ISBN-13 : 978-1452111018 |
Couverture : Couverture cartonnée | Prix d'origine : 40$ / 31,07€ |
Langue : Anglais | Prix d'occasion : 20-80€ |
Table des matières |
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Résumé de l'éditeur |
In Wreck-It Ralph, one of Disney's most innovative animated films to date, the title character is the destructive villain of an 8-bit arcade game who runs around smashing things as the good-guy, Fix-It Felix, saves the day whith his trusty hammer. Tired of being the bad guy, Wreck-It Ralph escapes his 8-bit world in search of adventure and a purpose beyond destruction, breaking all the established rules of the arcade as he does. This inside look at Disney's latest 3-D animated adventure is brimming with concept art, including character sketches, storyboards, and colorscripts for the film's multiple arcade game landscapes - from the tech-heavy first-person shooter Hero's Duty to the candy coated racing track in Sugar Rush. The book offers an invaluable and fascinating glimpse into the creative thinking involved in the making of Wreck-It Ralph, including interviews with the film's many artists, a foreword by director Rich Moore, and a preface by John Lasseter. The aesthetic filmmaking journey on display in The Art of Wreck-It Ralph is a visual treat for video game and animation lovers, as well as fans of Ralph and his adventures. Maggie Malone is director of development at Walt Disney Animation Studios, where she has worked on films including Tangled, Tinker Bell, and Princess and the Frog. Jennifer Lee worked in book publishing for eight years before becoming a filmmaker. She joined the Walt Disney Animation Studios as a screenwriter in the Spring of 2011, and was a writer on Wreck-It Ralph. Rich Moore is a multiple Emmy® Award-winning director on TV's The Simpsons and Futurama. He also co-directed the box-office hit, The Simpsons Movie. Wreck-It Ralph is Rich's first project with The Disney Animation Studios. John Lasseter is a two-time Academy Award®-winning director and Chief Creative Officer, Walt Disney and Pixar Animation Studios, and Principal Creative Officer, Walt Disney Imagineering. Wreck-It Ralph is the smashing and bashing nemesis of handyman Fix-It Felix in his eponymous 8-bit arcade game. When Wreck-It Ralph finally tires of being the antagonist, he embarks on an adventure that turns the world of arcade gaming on its head. Hundreds of character sketches, storyboards, colorscripts, and more are featured in this magnificent, illustrated work that looks into the development and making of Disney's dynamic and genre-bending film, Wreck-It Ralph. In Wreck-It Ralph, Disney's expert team of concept, visual development and story artists explore the hidden world of video games from classic 8-bit arcade games to the most modern and inventive offerings of the digital age. At the center of this hilarious and wildly original video-game-hopping adventure is Wreck-It Ralph, an arcade game bad guy who breaks all the rules when he sets off on a mission to prove he can be good. The Art of Wreck-It Ralph captures the fresh artistic vision of the film and the aesthetic journey of the filmmakers through interviews with the film's many artists, including a foreword by director Rich Moore and a preface by John Lasseter. Illustrated with character sketches, storyboards, visual development paintings, colorscripts, and more, this behind-the-scenes look at Disney's latest 3-D animated epic is a treat for video game and animation lovers alike. |